I am an Art Director, Lead Artist and games industry expert from Germany.
With more than 20 years of experience, I worked on games such as:
I live and work in Frankfurt, Germany.
my job as an Art Director is to establish, maintain and supervise the artistic vision of a game.
I also provide guidance on all aspects of the art production process.
To communicate art I use:
reference collections, sketches, overpaints, concept art, key visuals, blockouts, visual prototyping, style guides, art reviews, stand-ups, presentations and more...
Every team member needs a different piece of information and it is my job to provide what everyone needs to know.
This form of direction in combination with my approach to leadership ensures that every artist feels trusted, informed and motivated.
Only with this motivation will an art team be able to produce outstanding visuals...
my take on art leadership is based on a set of simple yet powerful principles:
My goal is to enable art teams to self-organise in a direct, lean and efficient way.
For this it is necessary to bring agile development methods, artistic freedom and creativity in balance with pipeline and scheduling needs.
over the years I became an expert in art outsourcing as I took part in numerous outsourcing endeavours.
From vendor selection, to onsite training, from contract negotiation to work order setup, from initial brief to final asset implementation including all delivery steps and art approvals on the way....
I have worked with large scale service providers in China and India, but also with smaller vendors of all sizes and some of the most talented freelancers out there.
It is always amazing to see an outsourcing pipeline shift gears into speed, ones all the obstacles are cleared.
To work with artists from around the world is always a joyful yet challenging adventure.
Feel free to join my network of industry professionals...
Connect on LinkedIn / ArtStation
I speak English (fluent), German (native) and Spanish (beginner/A1)